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Star Wars: The Old Republic, nuevo contenido y parche 1.0.1

por geekstaff Enviado el 27 Dec 2011, 00:05:42 email @geektopic Noticias

Imagen de artículo de Geektopía.es

Según nos informan en la página oficial del juego, Star wars: The Old Republic recibirá nuevo contenido en enero. Y es que no ha pasado ni dos semanas desde que arrancara oficialmente este nuevo MMORPG, lo cual sorprende bastante comparado con lo que nos tienen acostumbrados este tipo de juegos con actualizaciones más espaciadas en el tiempo.

La actualización consistirá en añadir un nuevo Flashpoint que transcurrirá en un mundo completamente nuevo. Y además se ampliará la operación de Karagga, siendo cerca de tres veces más grande.

Además, nos dan a entender que este tipo de actualizaciones en corto espacio de tiempo van a ser la tónica a seguir, lo cual es una grandísima noticia ya que las pocas quejas que se ven del juego tienen que ver más que nada por la falta de madurez del mismo. Y si se lo van a tomar tan en serio, es de suponer que esas pegas de falta de madurez se vayan solucionando muy rápido.

Parche 1.0.1

Hoy también introducen el parche 10.0.1 al juego, y estas son las modificaciones que introduce.

Classes and Combat

Combat Bug Fixes

  • Fixed a bug that could cause the global cooldown to display incorrectly in the UI. Imperial Agent

Operative

  • The tooltip for Acid Blade now displays the correct information.

Companion Characters

Companions

  • Kira Carson: Fixed an issue that could cause Kira’s affection progression to become blocked.

Bug Fixes

  • Companion Character dialogue now plays at the correct volume.

Crew Skills

Bug Fixes

  • Corrected an issue that could cause some gathering nodes to appear as unharvestable.

Flashpoints and Operations

Mandalorian Raiders

  • Crowd control immunity has been removed from several members of the Enemy Boarding Party.

Colicoid War Game

  • An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.

The Red Reaper

  • Darth Ikoral now uses his abilities correctly.

Directive 7

  • Mentor now resets correctly if he defeats the player group.

Eternity Vault

  • Fixed an issue that could cause players to instantly die when affected by Soa’s knockback.
  • Turrets in Normal Mode no longer behave as turrets from Hard Mode.
  • Players are now able to properly obtain loot from chests.
  • The Ancient Pylons now spawn enemies at the correct intervals.

Karagga’s Palace

  • Players no longer need to reset this Operation if they do not defeat Bonethrasher.
  • Corrected an issue that caused some players to become stuck at the throne room door.

Bug Fixes

  • All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.

Missions and NPCs

Imperial

  • A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
  • General Faraire: All of Khourlet’s Elite Guards are now accessible by the player.
  • Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.

NPCs

  • Corrected several instances of non-interactive NPCs appearing and disappearing from the player’s view.

PvP

Warzones

  • Rewards for winning Warzones have been increased.
  • Warzone completion rewards have been decreased.

Voidstar

  • Corrected an issue that could prevent some players from entering the Voidstar.

UI

Bug Fixes

  • Fixed a bug that could prevent players from accepting pending mission rewards.
  • Targeting a friendly player no longer occasionally displays incorrect text for the character’s name.
  • Corrected an issue that could cause some auction expirations to behave incorrectly.
  • The splash screen no longer displays longer than the “accept changes” dialogue when changing resolutions on some computers.
  • Master Looter now works correctly for items being looted from chests.
  • The server select screen no longer displays over the character select after being disconnected for being away.
  • Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.

Miscellaneous Bug Fixes

  • Special characters no longer display incorrectly in the French credits.
  • Remaining baby names have been added to the credits.
  • Corrected a link that displayed in French and German versions when the servers are unavailable.

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